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Thursday, May 20th, 2004

Time Event
10:32a
Looks like the trend toward offloading PC graphics processing to increasingly powerful subsystems is set to continue. The developers of the next Unreal game are talking about a gigabyte of graphics memory, and degraded performance with “only” 256MB in 2006.

For those curious about what else these processors could be used for, see http://www.gpgpu.org/
11:49a
Ah, the modern English summer; sitting in an office reading such mysterious incantations as:
“16.6 SP Jones to Richardson, FOUR, Shot! short and wide outside off, cuts it over gully to third man region for four” while computer fans whir in the background.

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